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Shinobi Story

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  1. Shinobi Story Alpha: Version 17 ( hotfix) Worldbuilding & Map Design Minor furniture added to some buildings Gameplay & Content Stoves have been added throughout the map to get ready for cooking skill Fish now have cash value Cup Ramen has now been added for better health regen Systems Bug Fixes Fixed EXP not showing Fixed Academy Door stuck Bingo Book Icons should now display proper faction Bingo Book now has Woosh Salmon nigiri has been given a cash value. All existing salmon nigiri has been removed from inventories, as this was a bug. Please run your launchers!
  2. Shinobi Story Alpha: Version 16 Worldbuilding & Map Design We were not intending to add additional map features this update, but we couldn't help ourselves but to make the world even more built-out. I love surprise updates. The Hidden Leaf Village now has scaffolding and construction workers everywhere, I wonder what this could mean. Kisaragi Port Town's area was redesigned, adding intended aesthetic for the zone. A new settlement has been build north-west of the Leaf Village. Maybe it has a quest. A new wing has been added at the Fire Temple for group meditation sessions. The Forest of Death is now Death-y. A bunch of new creatures and characters have been added throughout the Land of Fire. Music has been added to most zones! Turn your volume on! Gameplay & Content The Fire Mastery questline has been added up to level 10 content. (See Academy librarian at lv 2) The Uchiha Bloodline Mastery questline has been added up to level 10 content. (See Academy librarian at lv 2) Added new questlines and missions. New robes, clothes, and kimonos have been added. You are now able to exchange your Mastery Token for a Bloodline Registration Scroll. This action cannot be undone once you exchange, so choose wisely. A new loading screen has been created to celebrate the launch of the alpha! Bankers have been added in the Leaf and Notchi City. Water Walking Jutsu has been made available 2 New World Bosses were added with different difficulties: Shiro Uchiha (Lv. 7) , and Kama Uchiha "The Devil Eye" (Lv. 40). Both bosses have mechanics. Those dang Uchiha. Systems There is now a code redemption NPC located in front of the Hokage Office which will redeem store codes for in-game items. Our faction selection system is now fully operations. Our Bingo Book and Rogue system is now working. If you kill enough members of your own village, you will automatically be exiled & branded a rogue ninja. More updated on this to come later. Bug Fixes NPCS no longer fall through the ground when anything happens to them. The launcher should work mostly as intended. If you experience a bug, please post on our support section here. The Compass will now list which town/zone you are in. The online players (/who list) is now working as intended. The Mission Log now displays the quests you are on! The Achievements frame now works as intended Weapons should now work with [Simple Strike] & [Swordsmanship Slash]. If you find a weapon that does not work with the ability, please make a bug report. Creatures and quests should now award EXP as originally intended. We are still looking into password resets. Everyone should now learn Dual Wield automatically as intended. Fall damage is temporarily at 0 until next patch. Shuriken Ninja Tool should now properly equip to your character as intended. The gambler NPC reward has been significantly reduced following huge jackpots. ALL PLAYER ACCOUNTS HAVE BEEN WIPED. THERE WILL NOT BE ANYMORE TOTAL WIPES. Please run your launchers!
  3. Shinobi, There has been recent talks about replacing the Senju with the Hyuuga in the next phase of alpha. The Hyuuga clan would provide a fresh take of clans in Shinobi Story. Creating the Senju abilities and aesthetic is causing them to be too similar to the Uchiha and Sarutobi. What are your thoughts on this? Let us know by voting in the poll
  4. 4/16/20 - Alpha Testing Patch 0.0.21 Jutsu projectiles have been fixed for: Fire Style: Fireball Jutsu Fire Style: Blazing Crescent Fire Style: Phoenix Flower Jutsu Water Style: Water Bullet Jutsu Wind Style: Gale Palm Wind Style: Wind Bullet Jutsu Water Style: Shockwave Jutsu now deals damage Water Style: Water Prison Jutsu now deals reduced damage Wind Style: Great Breakthrough's effect has been disabled while we investigate a bug Giant Forest Snakes now are significantly more dangerous A few weapons and clothing vendors have been added to towns Town guards have received a buff to now properly protect towns from combat Bandits have been slightly buffed to be slightly more dangerous Weapons have been slightly re-balanced
  5. 4/15/20 - Alpha Testing Patch 0.0.2 Added "Spirit Guide" at every shrine around the map which can revive you. This is temporary before our death system is finished. Haruko, the Shrine's weapon's trainer now has all weapons working All existing weapons have been fixed, and icons added. Many existing item icons have been updated Bandits now deal appropriate damage Weapon speeds and damage has been modified slightly Mailboxes have been added at every major town and city Minor UI bugs have been fixed NPCs are now able to wield weapons Golden Koban, Silver Coins, and Ryo have been added.. stay tuned Additional weapons and armor have been added Yokohama Town (Cherry Blossom Town) has been doubled in size Kisaragi Town (Ship Building town) has been tripled in size Port Hachou has been added south of the farmlands 54 NPCs have been added throughout the world to enhance immersion All towns/cities have an appropriate amount of guards, preventing fighting in the towns Water, Wind, and Fire jutsu have been added. Seek out the mentors for each element to learn & play with them The playable map has doubled in size- allowing for more exploration Giant snakes now patrol the deep forest, watch out! Bandits now patrol the streets away from towns/guards.. be careful! Bandits now plague Yokohama Town Additional vendors have been added for clothing and weapons Additional models have been added Please restart your launchers!
  6. Shinobi, As Alpha approaches, we are planning and developing systems in Shinobi Story. Since the alpha is the right time to test ideas, and eventually find where we fit in, the Team would like to know the community's thoughts in regards to the death system. Recently there has been a discussion about it, and your thoughts are appreciated! In Shinobi Story, permanent character death is a feature.. now how it is brought about is another question. Several options will be presented and we are looking to see which ideas are popular, and which are not! Option 1) All players will require a 72 hour /played time before being giving free access to the execute feature- being able to kill at-will (within the rules). There is only one life, and once your character is executed they are dead and will have to start all over again at genin. This does not apply to being killed by NPCs. "fast progression, high death chance" Option 2) All players will require a 72 hour /played time before being giving free access to the execute feature- But this time they have TWO lives. This means that after being executed the first time by a player, they are are vulnerable to permanent execution if they are killed by a player again. "Extended progression, lowered death chance" Option 3) Application-based execution. All players must contact/make a post with their intention to execute someone after besting them in combat. This means that players who wish to execute will have to give reasons/provide legitimacy for whoever they wish to kill. Option 4) You must be a Jounin rank to be able to execute other players. Also, let us know your thoughts/comments below
  7. BASIC ORGANIZATION INFORMATION To keep a level of quality to organizations, the thread for your organization should be based upon these questions: however, you can choose to format it and add more information as you see fit. Many of these questions are optional, but we ask that you highlight a purpose or function of your organization, at the very least.
  8. Thank you for taking the time to report bugs! We're always improving Shinobi Story, so it is very helpful that you try to be as detailed as you think is needed! Bug Name: Brief Description: Reproduction steps: Additional info: Pictures: If you are reporting models floating/specific map issues, please type following in your chat & take a screenshot: .gps
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