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GoobTie

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Posts posted by GoobTie


  1. While it is true, that #1 provides a deeper sense of danger, I fear progression loss too easily would be a pain to many people. I personally think option #2 is both appealing to the hardcore and the more casual as it is described in the post. It would be tedious and moral lowering to constantly keep making new characters. Option #1 is just way too unforgiving. 

     

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